Idea Submission for Exclusive April Tutorial!
Added 2022-04-06 23:28:27 +0000 UTC
Good morning/night all! Hoping you're all having a wonderful day/night! <3
We're back for another idea submission session to see what we can get for this months exclusive tutorial!
Drop in the comments what you'd like to see for this tutorial!
On the 14th of this month, I will gather all the ideas together and shortlist the ones that I think can be beneficial for everyone, then I'll put up a poll for you to vote on.
maybe a tutorial on cliffs or how to light a scene up
Shawn Allen
2022-04-14 03:42:46 +0000 UTC
I would love more cliffs and boulders
LH Naseeb
2022-04-11 17:32:52 +0000 UTC
A fantasy blimp at a sky docker kind of environment
caspgin
2022-04-11 16:56:58 +0000 UTC
Mix of rain, flowers and underwater
Supriya G
2022-04-11 15:00:32 +0000 UTC
I'd love a deeper dive into your art setup. What shortcuts you use, how you have your PS workplace setup (like what windows and stuff you keep open). And id also love a walkthrough of how you use layers in your art in PS.
Risi Nyx
2022-04-11 14:43:08 +0000 UTC
Different textured rocks. Some with moss
Jonathan Phillips
2022-04-09 18:31:42 +0000 UTC
Floating rocks. Alien worlds.
Tony Helms
2022-04-08 20:30:42 +0000 UTC
Is there a birds-eye-view tutorial yet? I would love to see something in that perspective.
Kevin Oskow
2022-04-07 16:24:19 +0000 UTC
A downtown/city centre scene with a main street and shops and such like on both sides perhaps?
Romain DÉCOTTE
2022-04-07 15:08:03 +0000 UTC
Would love a tutorial for a rainy/stormy environment!
Mike Ezepchick
2022-04-07 13:57:39 +0000 UTC
Creating interesting background compositions
Jr kelly
2022-04-07 05:39:16 +0000 UTC
Rice farming fields with small wooden house kind of thing ..where people stay at night to guard the harvest
Abi gowdhaman
2022-04-07 01:56:21 +0000 UTC
They sounds like great topics! I think a detailed texture tutorial would be helpful too!
Philip Sue
2022-04-07 01:53:34 +0000 UTC
River, forest, desert, or cave :)
Sarah Brooks (glyphasaurus)
2022-04-07 01:51:44 +0000 UTC
Creating a Unique & Appealing Shape
& Finding its Form/Dimension
Looking at the previous posts... I understand the concept of the brushing and erasing technique. Yes, a geometric shape will have a top, sides, & bottom. We should be using different brush sizes, change its angles, think where the light is coming from, etc. And while 'feeling it out' is good and all, I often wonder whether that advice is more for people who already has a lot of drawing mileage.
If this can somehow be explained with a more fundamental/study-material breakdown, that'll be most interesting to learn. I believe a lot of us understand the concept but have trouble applying it. (And currently, I worry whether I'm polishing a turd :✨💩✨)
But if this triggers a 'oh-dear-me-newbie-there's-really-nothing-more-to-it-than-follow-along-and-practice,practice,practice...', then I would definitely appreciate knowing that too 😅
Thank you!! [for letting me vomit my message]
Yurika
2022-04-07 01:48:45 +0000 UTC
I would love a more refined tutorial on natural pallets.
Maybe a mix of more detailed textures + natural pallets?
Lucas Ballard
2022-04-07 01:20:14 +0000 UTC
Awesome! Lots of love for the Pokémon center piece! Thankfully I had recorded the process for that 😉 that’ll be here on Patreon at some point soon
Philip Sue
2022-04-07 00:34:50 +0000 UTC
Fantastic thought! I can jot this down to being something like: “Rendering/Finalizing/Post-Production & optimising for print/web”
Philip Sue
2022-04-07 00:33:57 +0000 UTC
A bit like the pokemon center, kinda living landscape with green space (waterfall, building, trees).
Loved the more closer view too.
Nicholas Dalpé-Mainville
2022-04-07 00:30:27 +0000 UTC
Hello Philip, would love to see a video on rendering and post-processing. Maybe going into the nitty-gritty details. Pretty much how to finish a piece off so you can look at it and say "thats finished" :)
bosomfiend
2022-04-07 00:16:05 +0000 UTC
awesome! then maybe something with buildings, like the pokemon center you did a bit back
Wyatt Franklin
2022-04-06 23:50:25 +0000 UTC
Great Idea!
Philip Sue
2022-04-06 23:37:03 +0000 UTC
Usually the same process. But when doing distant mountains, You'd generally want to create smaller textures and details/shapes to emphasize that it is far away :)
Philip Sue
2022-04-06 23:36:52 +0000 UTC
This one sounds great!
Philip Sue
2022-04-06 23:36:09 +0000 UTC
I'd love to see something on different ways to add texture to natural environments!
Emma Kramer
2022-04-06 23:34:58 +0000 UTC
I know you did a tutorial on rocks, but do you tackle your big mountains differently?
Wyatt Franklin
2022-04-06 23:31:26 +0000 UTC
Different viewpoints for backgrounds.
Azael Ruthven
2022-04-06 23:30:09 +0000 UTC