AssetRipper Premium 1.0.5
Added 2024-01-31 01:40:01 +0000 UTCThis is the first official release of AssetRipper Premium!
WARNING: When selecting a folder to export into, only select an empty folder. AssetRipper will delete any and all files inside, so don't select your Downloads or Desktop. Future versions of AssetRipper will get user confirmation before deleting files.
Known Issues
Unresolved
User Defined Package Export is the newest feature at the time of writing and is in active development, so there are still some bugs to squash.
- The feature does not prevent the export of unnecessary scripts and assemblies.
- The feature does not cleanly handle incomplete package definitions.
These issues have high priority for resolution, but unfortunately could not be implemented in time for launch.
Resolved
One of my patrons tested the build and found bugs that eluded my quality assurance testing.
- Shaders on Unity versions before 5.5 can crash asset deduplication.
- Static Mesh Separation has a bug where it attempts to export a deletion asset and fails.
These issues have been resolved, so their fixes will be part of 1.0.6, which is coming soon.
Platform Support
Currently, I can only build the Premium edition for Windows, but I am looking to change that as soon as I can.
Time Restriction
I'm working on implementing Patreon authentication, but it's not trivial. Until I do, releases will be time restricted and revert to a free edition once that time passes. The end date for this release is March 1.