AssetRipper Premium 1.0.14
Added 2024-05-20 00:13:25 +0000 UTCWhat's Changed
AnimationClipConverter Fixes by @FACS01-01 in #1335
Bump cla-assistant/github-action from 2.3.2 to 2.4.0 by @dependabot in #1333
Fix Incorrect Pass Export Name in Shader Disassembly Mode by @ShiyumeMeguri in #1336
Fix output error in Disassembly Mode by @ShiyumeMeguri in #1337
Fix color definition in Shader Properties by @ShiyumeMeguri in #1338
Bump System.Drawing.Common from 8.0.4 to 8.0.5 by @dependabot in #1342
Replace commas, brackets, and control characters with underscores by @GameTechGuides in #1345
Bump AssetRipper.Primitives from 3.1.0 to 3.1.1 by @dependabot in #1350
Bump ZstdSharp.Port from 0.8.0 to 0.8.1 by @dependabot in #1351
Improve UI for assets inheriting from GameObjectHierarchyObject
Time Restriction
This premium edition release reverts to a free edition release on June 23.
Comments
> application file I assume you mean a .app folder? > I'm happy if we have document for it. There is community contributed documentation about Mac here: https://assetripper.github.io/AssetRipper/articles/RunningOnMac.html
ds5678
2024-05-24 12:31:19 +0000 UTCI used the free edition before because there's an application file in package. In latest version, I cannot find the application file. I'm happy if we have document for it. Thank you!
Thanh Tranduy
2024-05-24 08:33:25 +0000 UTChttps://en.m.wikipedia.org/wiki/AArch64
ds5678
2024-05-20 12:57:36 +0000 UTCQuestion, what do you mean by ARM64 builds?
nox
2024-05-20 12:00:52 +0000 UTCIt's used exactly the same as the free edition.
ds5678
2024-05-20 11:18:18 +0000 UTCHi, thank you so much because the Mac OS build is available now. I have to question. I cannot find application file (.app) or install file (.dmg) in mac_x64.zip. Can you please help to use. Thanks for your support!
Thanh Tranduy
2024-05-20 04:42:31 +0000 UTC