January Release Schedule
Added 2025-01-03 17:02:10 +0000 UTCI plan on doing releases every Sunday this month.
1.1.10
- January 5th
- This will be light and will focus on bug fixes.
1.1.11
- January 12th
1.1.12
- January 19th
1.1.13
- January 26th
1.2.0
- February 2nd
- I plan to introduce a new method of premium authentication so that releases no longer have to be time locked.
Note:
- Due to my time zone, many of you may perceive the releases to occur early on Monday mornings.
- Version numbers might change if I bump to 1.2 earlier.
Comments
Shader Decompilation and Il2Cpp Recovery are both big priorities for me. I work on both, but I do focus more on Il2Cpp right now.
ds5678
2025-01-07 16:01:17 +0000 UTCI'll investigate to see if it can piggypack on my planned implementation for shader decompilation.
ds5678
2025-01-07 15:58:45 +0000 UTCIf you could restore the compute shader files, you would be the best in the world. :)
SuperXDS
2025-01-07 13:17:12 +0000 UTCI too am very excited for this, I wish this could be the next big priority, but I believe he will focus on IL2CPP first.
The Born
2025-01-05 06:57:09 +0000 UTCNice because shaders are the only thing I can't seem to get to work.
TridleWork
2025-01-04 20:23:09 +0000 UTCI don't want to get your hopes up too much, but this is currently in development. ð
ds5678
2025-01-04 19:33:55 +0000 UTCnice really hope we get some improvement in shader decompilation this year ð
TridleWork
2025-01-04 17:09:48 +0000 UTC