AssetRipper Premium 1.3.5
Added 2025-10-13 05:41:45 +0000 UTCWhat's Changed
Implement texture unswizzling for Switch platform by @Raytwo in #1948
Add a class filter for the assets by @DawiAlotaibi in #1949
Avoid copying uncompressed file data to large byte[] arrays. by @foonix in #1954
Translations update from Weblate by @Weblate-Samboy-Dev in #1956
Add message box confirming that a user consents to folder deletion
Fix IndexOutOfRangeException during AnimatorController recovery
Time Restriction
This premium edition release reverts to a free edition release on November 30.
Comments
Subject: IL2CPP Android Split APK - Dummy Scripts Generated on v1.3.5 with Level 3 Settings Hello, I am trying to decompile an IL2CPP Android game using AssetRipper v1.3.5, but I am only getting dummy scripts instead of the actual C# code. Here is a summary of my setup and what I have tried: Game Files: The game is an .xapk file. I extracted it and found it contains two split APKs: com.kwalee.transformhunt.apk (the 122MB base APK, which contains the assets folder) config.arm64_v8a.apk (the 30MB split APK, which contains the lib folder) AssetRipper Version: I am using the latest stable version, 1.3.5, running AssetRipper.GUI.Premium.exe (in free mode). Input Method: I have tried dragging the parent folder (containing both APKs) into AssetRipper. I have also tried selecting and dragging both .apk files simultaneously. Settings: I have set the Script Content Level to Level 3 ("IL2Cpp methods are safely recovered where possible"), which is the highest available setting for IL2CPP in this version. (Setting it to Level 2 explicitly states it will create dummy methods). Problem: Even with Level 3 settings and providing both split APKs, AssetRipper still only generates dummy scripts (like the AmazonConstants.cs placeholder). This suggests that the Cpp2IL decompiler is failing. My guess is that the game's global-metadata.dat or libil2cpp.so might be encrypted or obfuscated. Could anyone provide insight on this? Is this expected behavior for protected (e.g., Kwalee) games, or am I missing a step?
Gaming Lounge
2025-10-28 07:04:56 +0000 UTC