AssetRipper Premium 1.3.9
Added 2025-12-23 23:08:35 +0000 UTCComments
Hello. Donated a 10$. Thank you for the job. About first look: - Produced shaders have the weight of 2.1 Mb or more, consists of unreadable patterns, failed to compile Much (80%) of the scripts consists of "AnalysisFailedException", only some methods were decompiled I'll be waiting for significant improves in the future!
rikudotk
2026-01-08 20:19:53 +0000 UTCMerry Christmas! I was referring to various changes in the translation from DirectX to SPIRV.
ds5678
2025-12-24 16:52:19 +0000 UTCHey, first of all merry christmas. I think this has been an amazing year for AssetRipper. I also have a quick question. What exactly has been improved in the handling of DirectX shaders? Im just curious
swoopy
2025-12-24 16:18:29 +0000 UTCMerry Christmas 😍
ben costello
2025-12-23 23:10:54 +0000 UTC